When I was 14 or 15 years old, someone (probably my dad) got me God Game by Andrew Greely. (Looking back, it was probably a pretty outragous thing to get for a kid that age. This was not a kid’s book.) It’s a story about a guy who ends up controlling a fantasy world via a text parser, as if it was a computer game. It became one of my favorites. On one hand it’s a sci-fi story about a guy with a computer that can exert god-like powers in another world. On the other it’s a fantasy adventure. There are a lot of amusing things in the book, like the author struggling with the parser and typos as he tries to manipulate the world.
This short story reminds me a lot of God Game. It didn’t end the way I was expecting, but it was a fun read:
“Non-Player Character” by Eliezer Yudkowsky.
The Best of 2019
I called 2019 "The Year of corporate Dystopia". Here is a list of the games I thought were interesting or worth talking about that year.
Artless in Alderaan
People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.
Wolfenstein II
This is a massive step down in story, gameplay, and art design when compared to the 2014 soft reboot. Yet critics rated this one much higher. What's going on here?
What Does a Robot Want?
No, self-aware robots aren't going to turn on us, Skynet-style. Not unless we designed them to.
Autoblography
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.
“If I _were_….”
Ethical responsibilities to NPCs? Both you and OOTS have touched on the idea, and its an important reason I’ve been reading those strips. But what does it mean? I’m leaning in the direction of meditations on empathy.
I’m glad that I only decide the fate of civilizations in Civ.
That was…. thought provoking. Eliezer is a great writer, anyway. :)
Interesting read. Didn’t expect the plot twist.
Heh, I’m playing through Ust’Natha right now and had been wrestling with the same issue this morning.
You should read The Cyberiad, by Stanislaw Lem. He has an interesting story on the subject in there, which inspired Will Wright to make Sim City.
I’m not sure how many of you guys caught the 1/0 reference. In case you’re not familiar with it, you’ll want to check out http://www.undefined.net/1/0/
It starts out as attempting to be a gag strip, until about 50 or so strips in, the creator realizes he’s far better at philosophy than jokes. The strip runs for exactly 1000 installments, and most of the characters are perfectly aware of their own impending end approaching. It’s fascinating, although as I said, the first couple dozen strips are kinda hard to get through.
Hmm, reminds me of Rozencrantz and Guildenstern are Dead.
I liked it, but I think it would have been more interesting to explore there resolution to this impossible romance.
You might be interested in this trailer, in that case.
http://www.apple.com/trailers/newmarket/thenines/
Wow… That was a very interesting read… I might even say a bit disturbing.
How often I’ve said, “It’s only an NPC…”
Eliezer is a very talented writer, I must say.
Fascinating link, I’m definitely checking that book out.
I also have to comment that I was shocked by the twist. Honestly, I’d be more interested in a story where the NPC really was real. Stretch it out a little longer, make him not reject her so quickly, actually play the game more, but with her being further and further realized as a character. Maybe some interesting bits where he player checks gamefaqs for help and the game he’s playing bears only a passing resemblance to the one in the guides…
The plot twist is quite a surprise, but I’m not sure whether I like it yet. I’m wondering why Janey uses a headphone while he types on a keyboard btw.
Ok, that was amusing, and vaguely disturbing.
I’m surprised by how many people say they didn’t see the twist coming… I thought it was pretty obvious as soon as ‘Darin’ said he had a girlfriend.
Still, the description of ‘God Game’ put me in mind of a book called ‘Wizards’s Bane’ by Rick Cook, in which a computer programmer is magically whisked into a real fantasy world and has to use his particular talents to manipulate the forces in that world. It’s an older book (1989) so it has some pretty archaic programming references, but the concept still works.
Quote Fieary: “I'm not sure how many of you guys caught the 1/0 reference. In case you're not familiar with it, you'll want to check out http://www.undefined.net/1/0/”
Thanks, Fieary! Just finished reading it. Awesome cool comicstrip. I have myself had the same thoughts… Can a fictional character live? Do they still live after the author is finished writing his book?
“For what is man but a fiction of God.”
I don’t know how you guys were ‘shocked’ by the twist, because honestly, If i knew how to do something like that to my bf and his gaming, I so would. The thought definitely came to my mind that she was manipulating the NPC.
Heather, you can find Wizard’s Bane at the Baen Free Library website. They also have the second in the series, Wizardry Compiled. It’s an awesome site, and putting the books out there for free is apparently working for them. He says they’ve sold tons of books thanks to the site.
IT so reminds me of VideoGirl AI
Please watch it, it is cool.
back before videogames, but still neat.
Interesting, I was really pulled in to the story, and was very shocked at the twist. I’ll check out that book as well.
Only distantly related, but interesting is a book by Roger Williams called The Metamorphosis of Prime Intellect, available for free on his site: http://localroger.com/prime-intellect/ where a computer intelligence becomes able to manipulate the real world, and so carry out the Laws of Robotics as a sort of God. Almost the opposite situation to the book you mentioned. Very good story.
Heather,
If you liked Wizard’s Bane, you might also like “A Logical Magician” (and the sequel “A Calculated Magic”) by Robert Weinberg. The premise is that whatever enough people believe in, humanity’s “collective unconscious” can actually create. Thus many of humanity’s myths and legends are not only real in some form, but alive and well in modern times.
Mathematics student Jack Collins discovers this when Merlin the Magician hires him to save the world, which is due to be destroyed by dark forces in a few months’ time. Merlin gets silenced before he can finish explaining everything, though, so Jack – as the designated-but-uninformed champion of humanity – has to piece together the rules that govern the existence of monsters even as those same monsters are trying to hunt him down.