So, I submitted my terrain series to digg. Let’s see if anyone diggs it?
See the step-by-step of building a terrain rendering engine. This series starts off in a world of blue wireframe and develops into a nice texture-mapped world of mountains and valleys. You can read the technical details behind development, or just gaze at the pretty pictures.
UPDATE: Later. Nope. Only six people found it interesting. Tough crowd. Tough crowd.
Netscape 1997
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Wolfenstein II
This is a massive step down in story, gameplay, and art design when compared to the 2014 soft reboot. Yet critics rated this one much higher. What's going on here?
Diablo III Retrospective
We were so upset by the server problems and real money auction that we overlooked just how terrible everything else is.
Good Robot Dev Blog
An ongoing series where I work on making a 2D action game from scratch.
Shamus Plays WOW
Ever wondered what's in all those quest boxes you've never bothered to read? Get ready: They're more insane than you might expect.
I’d have dugg it if I had found it then.
But now that it’s on metafilter, chances are that it’ll be re-submitted to digg and delicious (I did post it in delicious…).
Thanks! I don’t read delicious so I didn’t think of it.
Thanks for reading. :)
The way their system works, that really means little. In fact, knowing digg, take it as a compliment.