Spoiler Warning: We’re Doing a Patreon!

By Shamus Posted Wednesday Feb 26, 2014

Filed under: Spoiler Warning 86 comments

Please enjoy these three minutes of I Don’t Know What The Hell.


Link (YouTube)

As of this writing, Spoiler Warning has published 441 videos. A typical episode is a little over twenty minutes, but a lot of early episodes and specials weigh in at around an hour. If we assume the average is half an hour, it means that we’ve produced ~200 hours of entertainment. That’s more total hours of footage than (say) the entire run of Star Trek: The Next Generation. That’s a lot of videogame-talking.

I want to stress here that this isn’t a plea for help. We’re not hobos, we’re street buskers. Support the show if you like, but the important thing is that you keep watching, keep sharing the show.

 


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86 thoughts on “Spoiler Warning: We’re Doing a Patreon!

  1. Garrrrrett says:

    You know for a patreon reward for the people who payed could get a password to watch the spoiler warning show live as you stream it. I know twitch.tv has private streams with passwords, I don’t know about hitbox though.

    1. Mersadeon says:

      I don’t know if this would work with their setup. As far as I understand it, the stream has horrible video quality and lags behind quite a bit.

      1. Humanoid says:

        Livestream had horrible video quality, Twitch had awful lag. Haven’t heard any specific complaints about Hitbox yet, but based on what we’ve seen on the Skyrim season thus far, lag is well within reasonable limits, and video quality seems at the very least sufficient for the cohosts to read the UI well enough (perhaps regrettably so – see the beginning of the last episode).

        1. Zagzag says:

          I may be wrong, but didn’t they mention that the service they’re currently using is only viable because of the small number of people viewing?

          1. Humanoid says:

            I don’t recall, but as Twitch engineered their new lagtastic backend in order to accommodate the sheer volume of traffic they were expecting, it’s reasonable to assume that trying to turn Hitbox into an equivalent service would be self-defeating.

            On the other hand, I don’t imagine the viewership of any live recordings would exceed that of the intermittent live hangouts – indeed it ought to be a fair bit less since there’s no audience participation aspect. In the end though, I’m not calling for any part in the production chain to be opened up, I’m happy with the process as is. More hangouts wouldn’t go astray though *hint hint*.

    2. Rili says:

      I propose that Backers get faulted for player deaths!
      And this is obviously the point in the drinking game where you have to go bottoms up if you are blamed.
      Also backers get to skip the queue and get their concise question answered first in the show (only if the question is good of course).
      Also also backers get to vote if Josh should be forced to throw away inane heavy items he never uses and only carries to troll us.

      1. Attercap says:

        If the last bit is in regards to voting then I’ll back simply to vote no to dispensing any egregiously heavy item. I’ll double that backing if we can mod every game henceforth to include a flamethrower… don’t use it, just carry it. (Until the end.)

    3. MichaelGC says:

      I dunno – there may be a chance that live spectators could cramp their style a little, even if (say) there were no live chat. I wouldn’t want them to feel obligated to stream at a particular time, for example. Then there are those occasions where long periods of messing around are turned into montages, and which are often lots of fun – and having paid viewers watching could affect how comfortable they felt doing the initial messing about.

      These are small things, of course, rather than huge decisive problems with the notion, but I think the current setup works so well that I’d be wary of making changes with even a tiny potential negative impact!

      Also, just in general there is a certain tension between having any kind of rewards for backers, and the idea that “the important thing is that [we] keep watching, keep sharing the show.”

      (PS I am a backer (just to be clear where I’m coming from) – that was certainly the easiest decision I’ll make today!…)

  2. guvnorium says:

    Backed! Keep the insanity rolling!

  3. Ardis Meade says:

    Account created and supported granted with pleasure. Keep up the awesome.

  4. Carlos Castillo says:

    If the Patreon campaign raises enough money, would you consider not monetizing the Youtube videos?

    I really, really, really, hate Flash, and by not monetizing it, the videos should be viewable using YouTube’s HTML5 video player for those who opt-in to using it. It runs a lot better than the buggy CPU hog of a plugin produced by Adobe.

    1. Humanoid says:

      Eh? I use the HTML5 player just fine, and they’re not monetising it anyway.

    2. Josh says:

      Odd. None of our videos are monetized, with the exception of a few that had a matching content ID claim that was actually valid (the company actually owned the footage in question, this is usually cutscenes or the odd licensed music that shows up in games we do). I don’t know why you can’t view the show in the HTML5 player.

      1. Carlos Castillo says:

        Hmm… the embeded video on this page uses Flash, but the version on YouTube plays with the HTML5 player. I usualy watch the videos here, so I can read the page/comments, and I always though it was possible to embed the HTML5 player.

        Oh well, false alarm.

        …but I still hate Flash.

        1. Carlos Castillo says:

          I can see on the Patreon page the embeded videos are using the HTML5 player.

          Is this a WordPress issue, or is it just me, and (oddly) only on this site?

          1. Josh says:

            Shamus has his own custom embed script for youtube, but he cooked it up years ago. I’ll bet it predates the HTML5 player, and that’s why you can’t load episodes with it on this site. I’ll bug him about it.

        2. Neko says:

          Every now and again, I try to switch to the HTML5 player for the same reasons. Even on non-monetized videos I still hit various roadblocks that cause youtube to serve me the Flash version. I think Chrom{e,ium} has more support of the stuff Youtube wants to push, but I don’t use it as my main browser because I love Firefox’s tab handling so much more.

          So yeah.

    3. ET says:

      So, does anyone else get their computer crashing when viewing Flash content (aka YouTube videos), and simultaneously running certain other applications?
      For me, it’s FTL: Faster Than Light.
      Every single time, that’ll crash my computer, unless I keep the YT tabs as the non-focused tab in Firefox.
      …and I remember a couple years ago, Adobe actually had a non-crashing, non-CPU-hogging version…for a couple of months… ^^;

      1. Dave B. says:

        A while ago, I had some problems with my video drivers crashing Firefox, and conflicting with VLC player. I think I had to disable hardware acceleration in Firefox to fix it.

        1. ET says:

          Wow, this seems to be working so far!
          Stupid glitchy freaking drivers… ^^;

  5. Aaron says:

    consider it supported

    you guys always put out a lot of great content, think i watch spoiler warning reruns more than cable tv so yeah between you and netflix top gear episodes who needs tv

    1. Humanoid says:

      Spoiler Warning is pretty much the *only* TV I watch, so I guess this is me taking up pay-TV.

      P.S. There should be a stretch goal to finish L4D2. Also Synergy.

  6. Humanoid says:

    Not to steal money from Josh, but I wouldn’t mind if I could automate donations to Shamus as well for the maintenance of this place. I’m both lazy and forgetful in doing it manually, so it’d probably be a win-win situation.

    P.S. For those OCD-sufferers who might be now be annoyed that the monthly take figure is no longer an integer value, consider yourself trolled.

    1. Humanoid says:

      Dammit, someone cancelled out the cents – indeed seems to have very deliberately rounded it to $200. Either it’s OCD or it’s a very clever ploy to get me to give more to restore the (im)balance.

      1. noahpocalypse says:

        See the donate button in the website’s sidebar.

        1. Humanoid says:

          Yeah, I do it every once in a while, and I do see you can make it a recurring transaction. Technically more efficient than using Patreon since there’s only the Paypal fee to contend with, but I imagine the greater exposure and transparency of the latter would make it a worthwhile consideration, and I’d guess it might raise a few multiples of whatever’s coming in now.

  7. Brandon says:

    I’ll definitely throw some money towards this once I can afford to. I love the show, and want to see you guys continue to make it for as long as you still enjoy making it.

    I really liked this video too. Sort of a highlight reel of Josh’s greatest hits, it was great. :)

  8. Sigilis says:

    Until you guys provide a way of pledging my undying fealty, I suppose demonstrating my appreciation and enthusiasm through money will have to do. I hope these funds will be applied to the advancement of the science and art of trolling.

  9. Dragmire says:

    Can we donate in set time blocks? For example, give a set amount of money every month up to five months. After that, payment would end and I would be notified if I would like to donate again over a set period.

    In times of financial struggle, I have needed to hunt down the “stop payment” options which can be a pain(it also feels bad when you have to do that).

    1. Humanoid says:

      No timed option as far as I can see, but the stop payment option is very clear and simple.

    2. Shamus says:

      I have no idea how it works. (Josh set it all up.) But I would strongly approve of of Patreon making this an option. This is exactly the sort of concern that keeps me from wanting to give to things like this. I don’t want to realize, two years down the line, that I’ve slowly donated $120 to a project that stopped existing three months after I began donating.

      1. venatus says:

        I don’t know much about patreon but a few other you tube content providers have stated that their patreon accounts so that you only donate when they produce a new video.

        the way they put it, you donate some money per video up to a monthly max and you set both the monthly max and the per video amount.

        but like I said this is second hand (at best) so I may be mistaken.

    3. ET says:

      On a similar note, does Patreon offer one-time payment options?
      I thought they offered it at one point, but I might be mistaking it for Indiegogo or something else.
      I’ve decided to support Spoiler Warning (and also Chris’ Errant Signal), but I’ve always had (and have) jobs where people just get fired or layed off.
      So, I’d like to just look at my finances every year or so, and for example, just dump a grand into each of your buckets.
      That way if I am jobless again, I don’t have to hunt down recurring payments.
      I could also just PayPal you guys, if that’s more convenient or whatever.

      EDIT:
      Obviously, we’d have to find a suitable method of communication (PM on the forum?), so we avoid the spam-bots harvesting our email or PayPal addresses. :)

      1. ET says:

        Patreoned!
        Hopefully my text file on my compy will help me keep track of this stuff. :)

  10. imtoolazy says:

    “It’s been a great four years, and with your help, we can make the next four years even better.

    – Josh Viel”

    Josh Viel 4 Re-election!

    (I’ll see if I can’t scrounge up some nickels and dimes (at _least_) every week or two.)

  11. arthurbu says:

    The low amount of money per month that seems to be expected ($1 being the default) has always bothered me with Patreon. Does most of it get eaten by transaction costs?

    I’m sure I’ll send some money Josh’s way but it would be good to know.

    1. Shamus says:

      Yes. There’s something like a twenty cent overhead, plus the usual fixed percent. (I’m sure the twenty cents is mostly credit card transaction fees. Pretty common stuff.) So if you give $1, the project gets 0.7, but if you give $2 it gets $1.60. (These are not exact numbers.) So it’s more efficient to give more. I wish you could adjust the period. That way you could set up (say) $2 every two months, which would cost the same for you but be more profitable for both Patreon and the project.

      1. arthurbu says:

        Yeah, I’m surprised Patreon doesn’t have more options like that but I suppose it’s still a fairly new thing.

        Thanks for all the great content!

        1. Humanoid says:

          Bi-monthly or quarterly would be great for maximising value when we’re really talking pure donations. I think the hangup might be from issues that would arise for those projects where the creator has a hard obligation to deliver some material results – perhaps physical goods even – where the regularity of the backer cash (not to mention the basic business of making sure they’ve actually paid up for that stuff over the period) is critical for operation. Bear in mind that Patreon charges in arrears, at the end of each month – there’s a lot of cynical freeloading that could happen if it were longer.

          I guess it really should be optional on the part of the project creator instead of individual backers whether such an option should be available.

          1. arthurbu says:

            All good points. I didn’t even think of freeloaders since the entire point of the site is to support creators but with the incentives offered sometimes, it’s bound to happen.

            Might be partially alleviated if they charged the first time immediately rather than at the end of the month?

          2. Benjamin Hilton says:

            I would also like a bi-monthly option so I could set it up to send money to Errant Signal one month and Spoiler Warning the next.

      2. Humanoid says:

        EDIT: Better off reading Chris’ comment below.
        ___________

        Patreon’s own cut is set at 5%. The scaling component of transaction fees is typically less, say 1-3% for credit cards, maybe a bit more for PayPal (let’s say 5%), but they might have a floor of say, 20-30c.

        Say at worst case, for a $1 transaction, Patreon takes 5c, the bank takes 30c. For $2, Patreon takes 10c, the bank still takes 30c. For pledges in excess of $6 it’d then just be a net 10% “loss” to fees, so figures above that aren’t more ‘efficient’ than that breakpoint. The actual breakpoint would be less than $6, I hope.

    2. Chris says:

      So Patreon itself is pretty awesome about transaction costs – just like they say, they take their 5% and that’s it. So that’s a nickel out of every dollar going to them, which since they facilitate the whole thing seems fair enough.

      The costlier part of this whole deal is the financial services you use to transfer the money. Currently Patreon supports two methods – credit card payments via Stripe and internet standard PayPal. Both of which seem to charge about the same rate – a flat $.30 per transaction and then an additional 3% on top of that. So if you pledge just $1.00, about $0.62 of that will actually arrive (1.00 – 0.30 – 0.03 – 0.05 = ~$0.62 cents). That’s a third of your money being eaten by big companies instead of goofy Let’s Play videos!

      However, it’s important to keep in mind that most of that is that flat thirty cent fee. If you donate just a single dollar more you’ll see a huge return on your investment: ($2.00 – 0.30 – 0.06 – 0.10) = $1.54. About a quarter of your donation is still being eaten up, but by doubling your investment you’ve more than doubled the amount your donor gets. This effect gets way weaker the higher up you go, though, and you start approaching the more realistic ~8% eaten by fees that you’d expect from Patreon taking 5% and Stripe/PayPal taking 3%. It’s just that thirty cent flat rate is killer at low level donations.

      TL;DR: While the lowest is $1, the biggest donation bang for your buck if you don’t want a third of it to be eaten by credit card fees is $2.00. If you want to toy around with how much of a donation will be eaten by fees, here is a PayPal fee calculator (again, should be about the same for Stripe fees), and then just take an additional 5% off for Patreon.

      Fun thought: All of these fun deductions from the total are also before taxes, which will take out an additional large percentage! These sorts of things are part of the reason Kickstarter campaigns often aim pretty high for their returns, a lot more money than you think is just eaten up in overhead and taxes.

      Edit: Beaten by Shamus. :(

      I had a longer, more horribly verbose answer, though!

      1. arthurbu says:

        Wow, look at all this detail and math! And I know you speak from experience with it. Much more willing to give Patreon a try after your in-depth analysis so thanks, Chris.

      2. The Rocketeer says:

        How is Stripe working out for the folks that are using it? I’d give blood to Spoiler Warning, but I’ve been soured on PayPal and I’ve never heard of Stripe before.

        Although be aware if you take my blood, I might have some odd stuff swimming around due to my time in Asia.

        1. Humanoid says:

          Stripe would be fully merchant-side processing and invisible to the user (backer), so it’d probably be hard to come up with meaningful feedback. I’d think of it like I think of the bank that handles the payment when I pay for my groceries – my business is with the merchant, not their provider, and any issues are for the former to resolve.

          1. The Rocketeer says:

            Oh, I thought Stripe was something you had to sign up for, like PayPal.

      3. Chris says:

        Also my numbers may be a sliver off; I don’t know if Patreon calculates their 5% before or after the financial services get their cut. So, like, if they do it before:

        $1 – $0.30 flat fee – $0.03 Stripe/PayPal cut – $0.05 Patreon fee = $0.62

        But if they take it out AFTER the financial services companies take their cut, then:

        $1 – $0.30 flat fee – $0.03 Stripe/PayPal cut = $0.67

        Then five percent of that is: $0.67 * 0.05 = $0.0335, so:

        $1 – $0.30 flat fee – $0.03 Stripe/PayPal cut – $0.03 Patreon fee = $0.64

        It’s a two cent difference, but HEY THESE THINGS ADD UP OKAY. MATH IS IMPORTANT AND STUFF.

        1. Eldiran says:

          Thanks for the horribly verbose explanation! :P I hadn’t even thought about this side of things. I’m increasing my pledges to 2 to compensate.

          1. Humanoid says:

            Since we’re talking about maths, it slightly bothered/amused (depending on the time of day) me in a slightly-OCD way that the maths presented by Shamus in the video at 1:15 is technically incorrect (though the conclusion is undoubtedly correct). According to the data presented, the crew spend one time unit each recording the show. Josh then spends one additional time unit per week on each of the videos released during the week. That makes it four time units for the collective non-Josh hosts per week, and also four time units overall for Josh.

            Therefore Josh under this model would not necessarily spend more time on the show than the rest of the hosts combined, he would only spend an equal amount of time in the weeks where all the hosts are present. The correct statement would be “Josh spends an equal or greater amount of time on the show than the rest of us combined.”

            Okay, that was my pointless nitpick of the week done.

  12. Jonathan says:

    What manner of riches do I have to donate for a Dark Souls one shot?

    Being serious, you guys are awesome and I will happily donate. I’ve been watching Spoiler Warning for years.

    1. Josh says:

      So it’s super weird. Dark Souls ran perfectly fine for me six months ago, but a week ago I tried to get together with Jarenth for some co-op trolling and the damn thing just won’t detect my 360 controller anymore. And no way in hell am I playing with that nightmare of a keyboard and mouse keymap.

      I’ve been meaning to look into it further though, so let’s say it’s definitely not impossible.

      1. AJax says:

        Josh, have you tried the DSfix?

        Don’t know if it’ll fix your controller problems but it helps with the resolution.

        1. Josh says:

          Yeah I already used this when I played it months ago. Apparently there were a few updates since then that broke my DSFix version and I had to reinstall it. Maybe that had something to do with it.

      2. Josef says:

        I did not have official X360 gamepad so I had to use an utility called X360CE – https://code.google.com/p/x360ce/
        Maybe it would help you.
        Dark Souls Spoiler Warning would definitely be a challenge – Josh’s horrible Frankensetup + Dark Souls horrible port + DSfix + whatever to make the controller work

        1. Humanoid says:

          Running a game with X360CE while having an actual X360 controller (switched from an old Logitech gamepad) caused the game I tried it with to just hang on startup, so I guess it doesn’t like being redundant. Deleted the relevant files and all was well again, so no long term issues. The game was Monaco for what it’s worth.

      3. Raygereio says:

        And no way in hell am I playing with that nightmare of a keyboard and mouse keymap.

        With the DSFix & DSMouseFix mods I found the keyboard & mouse controls to be playable. The link to the latest DSMouseFix appears to be dead, so here’s an archive that has both mods setup with eachother.
        If you have a beefy PC, you may want to fiddle with DSfix.ini, but I would not recommend messing with the FPS settings unless you know what you’re doing. The game was build around 30 FPS and it doesn’t really like having more. Or less for that matter as GFWL will kick you out of the game when your FPS drops below 15.

        If you want to engage in jolly cooperation, This is a tweak to GFWL that probably will be usefull. What it does is force a P2P tunnel to all the people on your GFWL friends list sothat you wont have to spend hours trying to connect to eachother.

      4. Weimer says:

        Bah! I’ve beaten the game using only a keyboard as my sword! It isn’t as hard as sounds, I promise.

        1. Weimer says:

          Oops, Email wrong.

      5. Vipermagi says:

        If there’s one thing I’ve been wanting to see…
        Dark Souls is a lovely game, for so many different reasons. Hoping you can get your controller issues sorted.

        Who of the SW crew has played Dark Souls?

    2. Klay F. says:

      Oh my god yes! Even though I’m super scared they would savage what is my favorite game of last gen, I still want to see it happen.

      More on topic, once my check comes in next month I’ll totally be pitching in.

  13. HiEv says:

    It might be nice if a small portion of it went to Kevin MacLeod (incompetech.com) for the music as well.

    Just a thought.

    1. Humanoid says:

      He does have a setup for monthly donations as well, not through Patreon but just plain recurring Paypal donations.

      I expect the Fireball Whiskey company will also get a cut. :D

      1. Benjamin Hilton says:

        HA! Are you kidding? Fireball should be paying Josh for the advertising.

  14. Rodyle says:

    Damn. This is a good idea. As soon as I get my internet working again (half the sites I try to visit doesn’t work properly since yesterday. Flushing the dns cache works for some sites, but not all, and paypal is one of them) I’ll start donating.

  15. Simon Buchan says:

    Added! Also, awesome, you prevented me from forgetting that I wanted to add http://www.patreon.com/wildbow as well (everyone go read Worm now. I’ll wait, it should only take a week or two. If you don’t sleep. You wont.)

  16. Josef says:

    Question: The amount on Patreon page is before the fees or after?

    1. Humanoid says:

      Before. Easily testable by changing your donation amount, the total will match it cent for cent.

  17. hitboxnotfound says:

    Why haven’t you guys monetized your youtube videos with ads? Shamus’ site runs ads, and you could probably get decent income from the +- 4k views each video seems to gather. I wouldn’t mind the 5 second delay and those that do mind probably already have adblock active…

    I’m just wondering why the immediate jump to Patreon rather than the intermediate ad step?

    edit: I should clarify I can’t watch the video right now (work) so if your explanation is in there then I haven’t seen it yet…

    1. krellen says:

      It probably boils down to the fact that thousands of views just isn’t worth monetising. Probably brings in a couple bucks at best.

      1. Josh says:

        There’s also the fact that ads are annoying in a way that a donation button or Patreon campaign running in the background isn’t, and that monetizing video game footage is a copyright minefield at the moment.

    2. Chris says:

      Historically speaking, monetization of game content without a network backing you was all but impossible. Get on a network, though, and you were good to go. Unfortunately Spoiler Warning was never contacted by a network, and whenever the subject of applying for membership came up the idea sort of got trashed for two reasons: A) We still didn’t really know at the time what to do with any money we earned. Five-plus people make the show, but it’s only one guy that puts in the majority of the effort, but it’s all hosted on this other guy’s webpage. How do you split up cash in that scenario?! Obviously when we decided to do a Patreon we all sat down and realized the logical choice would be to give the money to Josh, but at the time it was a cagey topic and we would all just as soon not talk about it so nothing came of it. And B) Monetization for our view counts wouldn’t net us all that much money anyways. So we didn’t apply for network serfdom and as such remained ad-free.

      However all of that went out the window in late 2013 when YouTube changed their relationship with their partners. It’s harder for just about everyone to monetize Let’s Plays because no one gets the automatic protection of networks. This cutover is still taking place, with more changes expected to come in the future (they still haven’t turned on the “manual review process” thing, for example). But the result is that now even if we got on a network the ‘free ride’ is over and we’re back to praying that whatever review process they have approves twenty minute episodes of people talkin’ over games that don’t always have the same explicit “it’s cool to monetize our stuff” claims as, say, Minecraft. So there’s no real certainty at this point that Spoiler Warning even can be monetized through ads due to the Byzantine nature of YouTube’s policies and procedures.

      Plus, it frankly wouldn’t generate a ton of revenue. We do what, three episodes a week that garner somewhere between three and four thousand views? That’s ten-ish thousand views a week and about forty thousand views a month. Them’s not terrible numbers for a middlebrow Let’s Play show that does more than make poop jokes, but you’re still only looking at somewhere between $125 and $200 a month (ad revenue depends on a lot of factors and the spread is pretty huge). We’ve already more than doubled that with just a few very kind donors and without all the headache of “Oh god this episode got rejected for background audio that matched!!” or “MusicStudioCompany has laid ANOTHER claim against us!” or “YouTube rejected half of this week’s episodes for monetization but didn’t tell us why, but LAST WEEK it was all okay?”

      TL;DR: Monetization on YouTube is a nightmare that comes with a mountain of headaches and wouldn’t earn us anywhere near as much money anyways. Patreon is entirely optional and is a somewhat more reliable income source than what generally happens with ads.

  18. Tony Kebell says:

    I’ve been lurking for FOUR YEARS!? Jesus. Whelp.

    1. MichaelGC says:

      Time flies – when you’re having fun! Yay.

  19. Duoae says:

    Great that the patreon thing is set up! Glad to help out and hopefully get continued spoiler warning seasons!

    It’d be great if you did something like a comparison series. Say, old vs new. An example of that could be comparing AvP (original) or AvP2 (my favourite) with the newest AvP…. or even Quake vs Quake 4, Thief vs (new) Thief, etc. Just seems that since we have so many reboots that a couple of short episodes highlighting and discussing the design differences might be interesting.

    Anyway, carry on! :)

  20. sofawall says:

    Man, that makes 4 things I am a patron of now. Spoiler Warning, Smooth McGroove, Errant Signal and … Meets Metal.

  21. Peter H. Coffin says:

    Looks like you’re averaging about $5 a month per donator, so you’re well above the buck starting point. That’s awesome. And it’s almost enough to pay Josh minimum wage, if I’m doing my math right.

    I think it’d be funny as hell to have a rotating set of blurbs, written by each host, explaining how and why each is getting all the money. Even though Josh is getting most/all of it in truth. Although that might end up confusing people that though this was some kind of serious project or something, instead of a present to a couple thousand of your closest friends.

    1. Neil W says:

      On Twitter, Mumbles suggested that they should say that all the money is going on hookers and blow, because then they would sound fun to party with.

      (I mean it’s actually going to go on video games and whiskey, so that’s cool I guess)

      1. Humanoid says:

        It’s also a lot of Del Taco tacos.

  22. PlasmaPony says:

    I’ll be happy to start donating to the show once I have fixed my current financial status. I’ve been following the show for a few years now, have watched each season multiple times. You are a great source of both entertainment and insight and I’d love to back you for doing it.

  23. The Mich says:

    Can’t believe four years have passed already… I’m happy to support you guys! I would actually be willing to support a patreon campaign for this same site actually. What do you guys think? :)

  24. ItarI says:

    I’ve signed up for a small amount and will increase it when I can. Keep doing what you’re doing. Thanks, guys.

  25. Jacob Albano says:

    I like how the video is entirely composed of Josh being bad at every videogame.

    1. Humanoid says:

      To be fair, some of them are of video games being bad at video games.

  26. Paul Spooner says:

    Congratulations guys! I don’t know what qualifies as “success” in this case, but $600/mo should go a ways toward justifying SW as a life-choice for Josh. Not exactly part-time job level money, but it will get you a new rig and software every year anyway.

    Of course, now that it’s supported with a trickle of cash, can we look forward to the sound of Josh breaking keyboards in frustration during the episodes?

    1. Humanoid says:

      Josh *causes* the frustrations, so more likely it will be that the other hosts will be needing new peripherals as a result of Josh.

      It could backfire spectacularly anyway when he splashes the cash on a brand new 32″ 4k monitor and thereby trolling by rendering text unreadably small for everyone else.

      But yeah, in all seriousness, 100 backer landmark, yay. Quintuple that and it’ll start getting in the full-time job range? Not a well-paying one, mind, but enough to get by. (I’m probably displaying a total lack of ignorance of the American economy right now)

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You can enclose spoilers in <strike> tags like so:
<strike>Darth Vader is Luke's father!</strike>

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Can you imagine having Darth Vader as your <i>father</i>?

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I'm <b>very</b> glad Darth Vader isn't my father.

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I'm reading about <a href="http://en.wikipedia.org/wiki/Darth_Vader">Darth Vader</a> on Wikipedia!

You can quote someone like this:
Darth Vader said <blockquote>Luke, I am your father.</blockquote>

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