Sometimes the most sadistic thing the DM can do to is to let the players have their own way.
Continue reading 〉〉 “DM of the Rings Remastered LXIII: Overly Requited Love”
Alright! It’s finally reno day for the downstairs. What used to be a just kitchen is becoming an entirely self-contained studio apartment. Having a playable separate home space wasn’t possible when this series first started a year and a half ago. But now, The Sims 4 For Rent pack has finally released and you can section off different parts of a build to be separate households. You just have to ignore the $40 price tag, and the fact that it’s deeply and broken and almost unplayable. The bugs include but are not limited to: Tanking frame rate on lots with rentals on them, landlord sims receiving little to no payments if someone moved out or in within a in-game weeks time (several playing hours) and every renting sim inexplicably baking several cakes a day, slowly filling your residence with cake.
But, you know, other than that, it’s great.
Continue reading 〉〉 “Sims 4 Overthinking: Reno Day”
This week I’m emulating and playing Ocarina of Time I don’t really have much to say about the game, it was the first Zelda game I had and I’m glad I have save states.
What are you guys playing?
I knew late last Sunday I wasn’t going to get my weekly post done by midnight. I had the structure in place and most of the rough draft in hand, but the words weren’t flowing. I intended to get it banged in shape Monday morning rather than miss a week. But other things happened. I’ve been eating unhealthily and hadn’t been in a great place mentally, and ended up having trouble sleeping. I finally got up around 4:oo AM and went back to my office. At 4:30 my elderly dog woke up the entire house yelping. He sleeps every night in the second bedroom with one of my children and their spouse. He was let out of the room and spent the next forty minutes trotting through the house, yelping and otherwise vocalizing. He would stop only briefly for some petting, and slowly calmed down. He finally found a comfortable space to lay down and went back to sleep.
Continue reading 〉〉 “Saying Goodbye/Lif Goes On”
This post is a little less story and a little more cleanup. The area we’re editing was created via strong-arming, due to the fact the breezeway they have isn’t actually possible in the Sims 4 via ordinary means. To install it in the first place you have to convince the game that the breezeway and the house aren’t ‘actually’ connected, which takes knowing some tricks. Once done, it will then make your game more difficult by throwing a tantrum every time you remind it that area of the build is there. To make this new apartment space, we’re going to have to draw attention to the area, so it’s going to be upset.
Continue reading 〉〉 “Sims 4 Overthinking: Housekeeping”
This week I’ve finished Lies of P. It’s a good game, I didn’t think I would ever beat a Souls-like, but I thoroughly enjoyed the game with it’s perfect blocks, dodge rolls, weapons, bosses, and even the enemies placed around a corner just to stab you in the back for thinking there’s free loot. I also like the Pinocchio theme.
What are you guys playing?
Did you anticipate the big plot twist of Batman: Arkham City? Here's all the ways the game hid that secret from you while also rubbing your nose in it.
My picks for what was important, awesome, or worth talking about in 2014.
Yes, this game is loud, crude, childish, and stupid. But it it knows what it wants to be and nails it. And that's admirable.
What makes the gameplay of Borderlands so addictive for some, and what does that have to do with slot machines?
So what happens when a SOFTWARE engineer tries to review hardware? This. This happens.
What does it mean when a program crashes, and why does it happen?
This is it. This is the dumbest cutscene ever created for a AAA game. It's so bad it's simultaneously hilarious and painful. This is "The Room" of video game cutscenes.
Everyone hates Black Friday sales. Even retailers! So why does it exist?
What are publishers doing to fight piracy and why is it all wrong?
This mess of dross, confusion, and terrible UI design is the storefront the big publishers couldn't beat? Amazing.