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Arrogant Software

By Shamus
on Saturday Oct 7, 2006
Filed under:

Adobe Hackrobat

By Shamus
on Friday Sep 15, 2006
Filed under:

Adobe Acrobat

By Shamus
on Tuesday Aug 15, 2006
Filed under:

Acrobatic Fools

By Shamus
on Monday May 22, 2006
Filed under:

Playstation 3

What was the problem with the Playstation 3 hardware and why did Sony build it that way?


The Biggest Game Ever

Just how big IS No Man's Sky? What if you made a map of all of its landmass? How big would it be?


Object-Oriented Debate

There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.


The Biggest Game Ever

How did this niche racing game make a gameworld so massive, and why is that a big deal?


The Best of 2012

My picks for what was important, awesome, or worth talking about in 2012.


Spoiler Warning:
The Last of Us

A beautiful, masterful, heart-wrenching bit of cinema mixed with a completely rote and uninspired set of mechanics.


Diablo III Retrospective

We were so upset by the server problems and real money auction that we overlooked just how terrible everything else is.


Grand Theft Railroad

Grand Theft Auto is a lousy, cheating jerk of a game.


Spoiler Warning:
Mass Effect

An awkward Let's Play of the Original Mass Effect, before we knew what we were doing. Enjoy terrible audio and long awkward pauses.


id Software Coding Style

When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.


Spoiler Warning:

Part Thief, part Assassins Creed, part BioWare-style RPG. A game at once unique and yet very familiar. We're actually pretty divided on how it turned out.


The Terrible New Thing

Fidget spinners are ruining education! We need to... oh, never mind the fad is over. This is not the first time we've had a dumb moral panic.