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Diecast #168: Deus Ex Breach Mode, Charnel House, Brookhaven Experiment, For Honor

By Shamus
on Monday Sep 19, 2016
Filed under:
Diecast




Deus Ex and The Treachery of Labels

By Shamus
on Tuesday Aug 30, 2016
Filed under:
Column




Diecast #165: No Man’s Sky, Mankind Divided, Harry Potter

By Shamus
on Monday Aug 29, 2016
Filed under:
Diecast




Diecast #164: Looking Ahead, Inside, Quadralateral Cowboy

By Shamus
on Monday Aug 22, 2016
Filed under:
Diecast




Experienced Points: Sequels and the Death of Novelty

By Shamus
on Tuesday Dec 15, 2015
Filed under:
Column




Diecast #120: Deus Ex Preorder, Narcos, Hitman Movie, Mad Max Game

By Shamus
on Monday Sep 7, 2015
Filed under:
Diecast




Diecast #99: Deus Ex, ESA, Lawful Goodness

By Shamus
on Monday Apr 13, 2015
Filed under:
Diecast




Project Button Masher: So Cool JC

By Shamus
on Thursday Feb 19, 2015
Filed under:
Music




Diecast #21: Steam Sale, Mortal Kombat, Deus Ex

By Shamus
on Tuesday Jul 16, 2013
Filed under:
Diecast




Deus Ex Speedrun

By Shamus
on Sunday Apr 21, 2013
Filed under:
Video Games




Deus Ex Human Revolution EP40:Capitalism Endures

By Shamus
on Wednesday Mar 21, 2012
Filed under:
Spoiler Warning




Deus Ex Human Revolution EP39:Plot Rocket

By Shamus
on Tuesday Mar 20, 2012
Filed under:
Spoiler Warning




Spec Ops: The Line

A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?

 

Autoblography

The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.

 

Spoiler Warning:
Skyrim

The big-budget, meme- spawning, endlessly- moddable, beloved by millions Game of the Year... sucks. (Not really.)

 

In Defense of Crunch

Crunch-mode game development isn't good, but sometimes it happens for good reasons.

 

Spoiler Warning:
Metro 2033

A videogame adaptation of a Russian novel about living in the metro system after the world ends. Successful or not, it's completely unique among shooters.

 

id Software Coding Style

When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.

 

PC Hardware is Toast

This is why shopping for graphics cards is so stupid and miserable.

 

Spoiler Warning:
Mass Effect 2

What happens when you take a smart game with bland mechanics and turn it into a bland game with servicible mechanics?

 

Trusting the System

How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?

 

Silent Hill Turbo HD II

I was trying to make fun of how Silent Hill had lost its way but I ended up making fun of fighting games. Whatever.

 

Starcraft: Bot Fight

Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.

 

The Terrible New Thing

Fidget spinners are ruining education! We need to... oh, never mind the fad is over. This is not the first time we've had a dumb moral panic.