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Philosophy Fighter

By Shamus
on Tuesday Mar 20, 2007
Filed under:
Game Design




Videogame Morality & Procedural Content

By Shamus
on Wednesday Feb 28, 2007
Filed under:
Game Design




Graphics Hardware is Killing PC Games

By Shamus
on Thursday Feb 22, 2007
Filed under:
Video Games




Competitor vs. Builder

By Shamus
on Tuesday Feb 20, 2007
Filed under:
Game Design




Failure to Communicate

By Shamus
on Friday Feb 16, 2007
Filed under:
Game Design




The Tickle Animation

By Shamus
on Thursday Feb 15, 2007
Filed under:
Game Design




Roundtable:
MMO Games & Social Busywork

By Shamus
on Wednesday Feb 14, 2007
Filed under:
Game Design




The Plot-Driven Door

By Shamus
on Monday Feb 12, 2007
Filed under:
Game Design




Videogames + Exercise

By Shamus
on Tuesday Feb 6, 2007
Filed under:
Game Design




Scope And Scale

By Shamus
on Thursday Nov 9, 2006
Filed under:
Game Design




NPCs and Immersion

By Shamus
on Thursday Aug 31, 2006
Filed under:
Game Design




The Procedural World, Part 2

By Shamus
on Tuesday Aug 8, 2006
Filed under:
Programming




The No Politics Rule

Here are 6 reasons why I forbid political discussions on this site. #4 will amaze you. Or not.

 

Spoiler Warning:
Alan Wake

This game was a critical darling before release, so what happened that prevented it from resonating with audiences?

 

Batman v. Superman Wasn't All Bad

It's not a good movie, but it was made with good intentions and if you look closely you can find a few interesting ideas.

 

Spoiler Warning:
Assassins Creed 2

Ubisoft tried to pass their horrendous Mary Sue / Da Vinci fanfiction off as an Assassins Creed. Sadly, they got away with it.

 

Deus Ex and The Treachery of Labels

Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.

 

The Best of 2011

My picks for what was important, awesome, or worth talking about in 2011.

 

Philosophy of Moderation

The comments on most sites are a sewer of hate, because we're moderating with the wrong goals in mind.

 

Twelve Years

Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.

 

The Middle Ages

Would you have survived in the middle ages?

 

The Death of Half-Life

Valve still hasn't admitted it, but the Half-Life franchise is dead. So what made these games so popular anyway?

 

Dear Hollywood: Do a Mash Reboot

Since we're rebooting everything, MASH will probably come up eventually. Here are some casting suggestions.

 

Overused Words in Game Titles

I scoured the Steam database to figure out what words were the most commonly used in game titles.