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John Carmack 2012 Keynote Annotated:
Part 2

By Shamus
on Wednesday Aug 8, 2012
Filed under:
Video Games




John Carmack 2012 Keynote Annotated:
Part 1

By Shamus
on Tuesday Aug 7, 2012
Filed under:
Video Games




Reset Button: Megatextures

By Shamus
on Thursday Feb 16, 2012
Filed under:
Game Design




Artless in Alderaan

People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.

 

Steam Summer Blues

This mess of dross, confusion, and terrible UI design is the storefront the big publishers couldn't beat? Amazing.

 

The Middle Ages

Would you have survived in the middle ages?

 

Project Button Masher

I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.

 

D&D Campaign

WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.

 

Lost Laughs in Leisure Suit Larry

Why was this classic adventure game so funny in the 80's, and why did it stop being funny?

 

Starcraft: Bot Fight

Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.

 

My Music

Do you like electronic music? Do you like free stuff? Are you okay with amateur music from someone who's learning? Yes? Because that's what this is.

 

Good Robot Dev Blog

An ongoing series where I work on making a 2D action game from scratch.

 

The Death of Half-Life

Valve still hasn't admitted it, but the Half-Life franchise is dead. So what made these games so popular anyway?

 

Mass Effect Retrospective

A novel-sized analysis of the Mass Effect series that explains where it all went wrong. Spoiler: It was long before the ending.

 

The Best of 2015

My picks for what was important, awesome, or worth talking about in 2015.