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Experienced Points: What Made Silent Hill 2 Great and Why the Devs Don’t Get It

By Shamus
on Tuesday Aug 26, 2014
Filed under:
Column




P.T. Part 3 – An Exorcise in Futility

By Shamus
on Friday Aug 22, 2014
Filed under:
Spoiler Warning




P.T. Part 2 – They’re Calling to Me From Hello

By Shamus
on Thursday Aug 21, 2014
Filed under:
Spoiler Warning




P.T. Part 1

By Shamus
on Wednesday Aug 20, 2014
Filed under:
Spoiler Warning




ZP on Silent Hill 2

By Shamus
on Wednesday Aug 19, 2009
Filed under:
Movies




Review:
Silent Hill Turbo HD II

By Shamus
on Tuesday Dec 23, 2008
Filed under:
Video Games




Silent Hill Homecoming:
Final Thoughts

By Shamus
on Monday Dec 22, 2008
Filed under:
Game Reviews




Stolen Pixels #47:
The Obligatory Cameo

By Shamus
on Tuesday Dec 16, 2008
Filed under:
Column




Stolen Pixels #46:
How to Meet Women

By Shamus
on Friday Dec 12, 2008
Filed under:
Column




Stolen Pixels #45:
New and Improved!

By Shamus
on Tuesday Dec 9, 2008
Filed under:
Column




Silent Hill Homecoming:
Down is the new Up

By Shamus
on Tuesday Dec 2, 2008
Filed under:
Game Reviews




Silent Hill Series

By Shamus
on Monday Nov 17, 2008
Filed under:
Game Reviews




The Best of 2011

My picks for what was important, awesome, or worth talking about in 2011.

 

Megatextures

A video discussing Megatexture technology. Why we needed it, what it was supposed to do, and why it maybe didn't totally work.

 

Steam Summer Blues

This mess of dross, confusion, and terrible UI design is the storefront the big publishers couldn't beat? Amazing.

 

The Biggest Game Ever

Just how big IS No Man's Sky? What if you made a map of all of its landmass? How big would it be?

 

Starcraft 2: Rush Analysis

I write a program to simulate different strategies in Starcraft 2, to see how they compare.

 

The Terrible New Thing

Fidget spinners are ruining education! We need to... oh, never mind the fad is over. This is not the first time we've had a dumb moral panic.

 

Spoiler Warning:
The Last of Us

A beautiful, masterful, heart-wrenching bit of cinema mixed with a completely rote and uninspired set of mechanics.

 

Philosophy of Moderation

The comments on most sites are a sewer of hate, because we're moderating with the wrong goals in mind.

 

Spec Ops: The Line

A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?

 

The Best of 2014

My picks for what was important, awesome, or worth talking about in 2014.

 

The Game That Ruined Me

Be careful what you learn with your muscle-memory, because it will be very hard to un-learn it.

 

Blistering Stupidity of Fallout 3

Yeah, this game is a classic. But the story is idiotic, incoherent, thematically confused, and patronizing.