Stolen Pixels #10:
Gameplay Tutorial
Tenpenny Tower

Bethesda felt the need to jam a morality system into Fallout 3, and they blew it. Good and evil make no sense and the moral compass points sideways.
My Music

Do you like electronic music? Do you like free stuff? Are you okay with amateur music from someone who's learning? Yes? Because that's what this is.
In Defense of Crunch

Crunch-mode game development isn't good, but sometimes it happens for good reasons.
Are Lootboxes Gambling?

Obviously they are. Right? Actually, is this another one of those sneaky hard-to-define things?
Trusting the System

How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
The Plot-Driven Door

You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
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