About the Author
Mass Effect
Final Fantasy X
Batman:Arkham City
Borderlands Series
Weekly Column
Champions Online
World of Warcraft
DM of the Rings
Good Robot
Project Frontier

Diecast #160: Doom, Civil War 2, Mailbag

By Shamus
on Monday Jul 25, 2016
Filed under:

Diecast #100: Elder Scrolls Online, Bloodborne, Life is Strange

By Shamus
on Wednesday Apr 22, 2015
Filed under:

Diecast #64: E3 Dustup, Watch_Dogs, Steam Summer Sale

By Shamus
on Monday Jun 23, 2014
Filed under:

Skyrim EP14: Bad Kitty

By Shamus
on Thursday Mar 6, 2014
Filed under:
Spoiler Warning

Diecast #37: Oblivion, Anthropology, and Sid Meier

By Shamus
on Tuesday Nov 19, 2013
Filed under:

Diecast #34: The Stanley Parable, Elder Scrolls

By Shamus
on Tuesday Oct 29, 2013
Filed under:

Diecast #27: D&D, Analogue, Elder Scrolls Online

By Shamus
on Tuesday Aug 27, 2013
Filed under:

The Death of Half-Life

Valve still hasn't admitted it, but the Half-Life franchise is dead. So what made these games so popular anyway?


Spoiler Warning:

The big-budget, meme- spawning, endlessly- moddable, beloved by millions Game of the Year... sucks. (Not really.)


The Opportunity Crunch

No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.


Quakecon Keynote 2013 Annotated

An interesting but technically dense talk about gaming technology. I translate it for the non-coders.


Spoiler Warning:

Knights of the Old Republic. It's charming, odd, glitchy, and captures the feel of classic Star Wars better than 90% of the Star Wars games out there.


Resident Evil 4

Who is this imbecile and why is he wandering around Europe unsupervised?


Silent Hill 2 Plot Analysis

A long-form analysis on one of the greatest horror games ever made.


Twelve Years

Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.


Project Button Masher

I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.


The Best of 2015

My picks for what was important, awesome, or worth talking about in 2015.


Batman: Arkham Origins

A breakdown of how this game faltered when the franchise was given to a different studio.


Pixel City Dev Blog

An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.